Detailed instructions for use are in the User's Guide.
[. . . ] This product should be used only with a cart or stand that is recommended by the manufacturer. This product, either alone or in combination with an amplifier and headphones or speakers, may be capable of producing sound levels that could cause permanent hearing loss. Do not operate for a long period of time at a high volume level or at a level that is uncomfortable. If you experience any hearing loss or ringing in the ears, you should consult an audiologist. [. . . ] Use INSTRUMENT [l] [r] to select instrument number (001-128) and the variation number (64 or 65) in which an original sound stored.
Instrument number in which to store
PART INSTRUMENT
A16 Write UI 64/032?
LEVEL
100
PAN
0
Variation number in which to store
6. 7.
When you press [ALL] the sound will be stored.
If you decide not to store, press [MUTE].
Press the [USER INST] button to turn off the indicator and complete the procedure.
* User Instrument parameter values can be transmitted as MIDI Exclusive messages (p. 107). Data that is transmitted in this way can be saved using a sequencer or computer, and re-transmitted back to this unit to save and restore User Instrument data.
6
PART ALL LEVEL MUTE REVERB SC-55 MAP SC-88 MAP
DELAY
INSTRUMENT
5
PAN CHORUS
KEY SHIFT
MIDI CH
7
USER INST SELECT
VIB RATE ATTACK
VIB DEPTH CUTOFF DECAY
VIB DELAY RESONANCE RELEASE
EFX
ON/OFF
EFX TYPE
EFX PARAM
EFX VALUE
5
Native map
Variation number
Storing Locations for User Insutruments
065 064 032 024 016 008 000
User Tone User Tone
User Tone User Tone
User Tone User Tone Syn Harpsi
User Tone User Tone
User Tone User Tone
Piano + Str. European Pf Piano 1w Piano 1
Hard FM EP St. FM EP
Harpsi. o Harpsi. w
Detuned EP 2 Couple Hps. E. Piano 2 Harpsichord Clav.
003 002 001 000
Explosion Lasergun Machine Gun Gun Shot
001
006
007
008
128
Instrument number
98
Chapter 5. Convenient functions
s Creating and saving an Insertion effect (User Effect)
Insertion effect parameter settings that you make can be saved in memory. An Insertion effect that you save in this way is referred to as a User Effect. 64 User Effects can be stored.
* For the function of each parameter, refer to the applicable page. 3.
Set the Insertion effect parameters.
("Insertion effect settings, " p. 56)
Press the [EFX] button to make the indicator light orange.
Caution is required at this point-- if you happen to change the effect type, all the effect parameters will revert to their defaults.
Simultaneously press [EFX] and [ON/OFF].
The display will ask "Write U. EFX 01?" Use INSTRUMENT [l][r] to select the number (01 to 64) where you wish to store the data.
4. 5.
To store the data, press [ALL].
To cancel without storing, press [MUTE].
Press [EFX] to turn off the indicator and complete the procedure.
4
PART ALL LEVEL MUTE REVERB SC-55 MAP SC-88 MAP CHORUS PAN INSTRUMENT
3
KEY SHIFT
MIDI CH
3
VIB RATE USER INST SELECT ATTACK
DELAY
VIB DEPTH CUTOFF DECAY
VIB DELAY RESONANCE RELEASE
EFX
ON/OFF
EFX TYPE
EFX PARAM
EFX VALUE
2
5
To load the User Effect that was stored, use the following procedure. The "X" symbol of the effect number indicates that this is a User effect.
PART INSTRUMENT
A01 01x Stereo-EQ
LEVEL
100
PAN
0
Chapter 5. If you wish to change the User Drum Set number, simultaneously press both INSTRUMENT [l] and[r] buttons, and then use INSTRUMENT [l] [r] to select the number. However, be aware that if you change the number, the parameter settings will also change.
PART INSTRUMENT
SET 066*SER DRUM2
LEVEL
100
PAN
0
5.
r r Simultaneously press PAN [r ] and CHORUS [r ] to end the procedure.
* To store the name of the User Drum Set in memory, follow the steps explained in "Storing an entire Drum Set (procedure 2)" on p. 103, 105.
1
ALL
3
PART INSTRUMENT
4
LEVEL PAN REVERB CHORUS
MUTE
SC-55 MAP SC-88 MAP
25
KEY SHIFT
MIDI CH
DELAY
102
Chapter 5. Convenient functions
q Storing a Drum instrument
1.
Select a Drum Part and Drum Set, and create a drum instrument ("Drum editing procedure" p. 42).
PART INSTRUMENT
AD1 001
LEVEL
C#3
CrshCym1
100
PAN
0
If the above screen is displayed after you create a drum instrument, you can use the following procedure to save your data as a User Drum Set. If the screen display is different than the one shown above, use following procedure 2, 3.
2. 3.
Make sure that the [ALL] indicator is dark.
If it is lit, press [ALL] to turn it off.
l Simultaneously press [SELECT] and EFX TYPE [l ].
The display will show the Part Group (p. 23), Part Mode (p. 27), Drum Set number, Note name, and Drum Instrument name (p. 43).
Part Group Part Mode Drum set number
PART INSTRUMENT
AD1 001
LEVEL
C#3
Note Name
CrshCym1
Drum Instrument name
100
PAN
0
VIB RATE USER INST SELECT ATTACK
VIB DEPTH CUTOFF DECAY
VIB DELAY RESONANCE RELEASE
EFX
ON/OFF
EFX TYPE
EFX PARAM
EFX VALUE
3
Chapter 5. Convenient functions
103
There are two ways to store an edited drum instrument. The first is to store each Drum Instrument individually (procedure 1). The second is to store an entire set of Drum Instruments as a Drum Set (procedure 2).
Storing an individual Drum Instrument (procedure 1)
The following procedure will store an individual Drum Instrument into the Note Name you specify.
4-1. To store an individual Drum Instrument, simultaneously press the [USER
INST] and [SELECT] buttons.
Note name
PART INSTRUMENT
User Drum Set number
AD1 Write UD D#3/65?
LEVEL
100
PAN
0
Use the INSTRUMENT [l] [r] buttons to specify the Note Name and the User Drum Set number (65/66) into which the data will be stored. When you simultaneously press the INSTRUMENT [l] [r] buttons, the cursor will move between the Note Name and the Drum Set number.
5.
To store the data, press [ALL].
To quit without storing, press [MUTE]. Procedure 1
Native/SC-88 Map
C3 48 49 50 51 52 53 55 56 57 58 59 C4 60 61 62 63 64 65 67 68 69 70 B4 71 69 70 71 66 62 63 64 65 67 68 66 57 58 59 C4 60 61 54 50 51 52 53 55 56 54 C3 48 49
Procedure 2
Native/SC-88 Map
Note name Note number
65
66
65
66
User Drun Set number
User Drun Set number
104
Chapter 5. Convenient functions
Storing an entire Drum Set (procedure 2)
The following procedure will store all the Drum Instruments for the entire currently selected Drum Set.
lr 4-2. To store the entire Drum Set, simultaneously press EFX VALUE [l ] [r ] buttons.
The User Drum set number into which the data will be stored
PART INSTRUMENT
AD1 Write U. DRUM 65?
LEVEL
100
PAN
0
Use the INSTRUMENT [l] [r] buttons to specify the User Drum Set number (65/66) into which the data will be stored.
5.
To store the data, press [ALL].
To quit without storing, press [MUTE].
5
PART ALL LEVEL MUTE REVERB SC-55 MAP SC-88 MAP
DELAY
4-1, 4-2
INSTRUMENT
PAN
CHORUS
KEY SHIFT
MIDI CH
VIB RATE USER INST SELECT ATTACK
VIB DEPTH CUTOFF DECAY
VIB DELAY RESONANCE RELEASE
EFX
ON/OFF
EFX TYPE
EFX PARAM
EFX VALUE
4-1
4-2
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